Workflow
 
  • Basic RGB workflow
    Subheader of slide 1
    Linear Stage

    1) Batch Preprocessing to Calibrate all R, G, B or OSC data
    2) Refine settings with Image Integration ( using calibrated Data from 1)
    3) Channel combination to from single image ( not required if osc)
    4) apply STF to single image for inspection ( unlink channels if req)
    5) Dynamic crop to remove image defects
    6) DBE ( spend time getting it right here)
    7) Background Neutralization ( should be near after DBE)
    8) Colour Calibration

    Going non linear so Don't forget to disable the STF

    9) Histogram Transformation to stretch Image
    10) HDR Multiscale Transform If Image requires it
    11) ACDNR noise reduction
    12) Histogram Transformation for black point setting and possible small stretch
    13) Morphological Transformation for stat reduction
    14) Saturation curve ( with mask)
    15) Local Histogram Equalization
    16 ) SCNR to remove greens
    17) check background with Background neutralization if colour has slid during processing

    Stand Back and admire your work the next day ! and then fine tune your image
  • L-RGB workflow
    1) Batch Preprocessing to Calibrate all L-R, G, B data
    2) Refine settings with Image Integration
    Lum Processing
    3) STF on Lum
    4) Dynamic crop to remove image defects
    5) DBE of Lum
    6) Try MMT or TGVD on L for noise reduction
    7) Deconvolution If you must ( you must have good signal for this to work well)
    8) Disable the STF
    9) linear Histogram Transform of L
    10) HDR Multiscale Transformation
    11) More noise reduction if req MMT TGVD or ACDNR
    12) Histogram Transformation to check black point
    13) Morphological Transformation if applicable, to reduce star size
    14) Local Histogram Equalization
    15 ) ATWT for sharpening ( IMO preferable to Decon)
    16 ) small alterations with curves ( I.e. small s curve )
    Save Image for combining with RGB
    RGB Processing
    3) Combine RGB to produce single RGB Image
    4) STF to RGB ( Unlink channels if req )
    5) Register the RGB to Lum ( use lum as reference and it will resample the RGB and crop automatically )
    6) DBE
    7) Background Neutralization
    8) Colour Calibration
    9) Aggressive Noise Reduction ( if req) with MMT or TGVD
    10) Disable the STF
    11) Histogram Transformation
    12) HDR Multiscale Transformation
    13) More noise reduction if req MMT TGVD or ACDNR
    14) Histogram Transformation to check black point
    15) Morphological Transformation if applicable, to reduce star size
    16) Colour saturation Boost
    17) SCNR to remove Greens
    18 ) ATWT for sharpening If req
    19) small alterations with curves ( I.e small s curve )
    20) Check Background with Background Neutralization

    Then  L-rgb combination
    You may then need to fine tune the result image with curves , etc

  • Advanced
    Well whats Advanced

    The good news is that You are 97% of the way there if you have mastered the basics and L-RGB workflow and it suits 99% of my Images , but there can be further Improvement with the use of Masks to separate out different structures , different stretch methods to reduce star bloat , But not a Advanced workflow just different tools to suit different Problems that you might find your image has

    But The PI bug has got you now

    So Go Explore



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